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	<title>brisbane chapter</title>
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	<link>http://igdabrisbane.org</link>
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		<title>Foreplay to Freeplay &#8211; Game On Symposium: Call for stuff</title>
		<link>http://igdabrisbane.org/2012/05/foreplay-to-freeplay-game-on-symposium-call-for-stuff/</link>
		<comments>http://igdabrisbane.org/2012/05/foreplay-to-freeplay-game-on-symposium-call-for-stuff/#comments</comments>
		<pubDate>Tue, 08 May 2012 02:52:21 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=153</guid>
		<description><![CDATA[We have been bouncing this around for a while &#8211; inspired by the Freeplay Independent Games Festival and the beauty way it confirms the breadth and variety of the aussie game making community, we are hoping to run a kind of foreplay to freeplay symposium this coming JULY .. we have hosting for one day [...]]]></description>
			<content:encoded><![CDATA[<p>We have been bouncing this around for a while &#8211; inspired by the Freeplay Independent Games Festival and the beauty way it confirms the breadth and variety of the aussie game making community, we are hoping to run a kind of foreplay to freeplay symposium this coming JULY .. we have hosting for one day and possible hosting for a second so let&#8217;s see what everyone fancies and wants to offer &#8230;</p>
<p>here is a<strong> lovely EOI form</strong> to fill in &#8211; <strong><a href="https://docs.google.com/spreadsheet/viewform?formkey=dGFRa1RGd3dqbzJVYXdTZldfQXFfbkE6MQ" target="_blank">direct link</a></strong> (actually better &#8211; if you don&#8217;t see a &#8216;thank you&#8217; page, your submission has not gone thru&#8217;)
<p>
<iframe src="https://docs.google.com/spreadsheet/embeddedform?formkey=dGFRa1RGd3dqbzJVYXdTZldfQXFfbkE6MQ" frameborder="0" marginwidth="0" marginheight="0" width="760" height="1165"></iframe></p>
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		<title>Another monsterous double Wed May 9th</title>
		<link>http://igdabrisbane.org/2012/04/another-monsterous-double-wed-may-9th/</link>
		<comments>http://igdabrisbane.org/2012/04/another-monsterous-double-wed-may-9th/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 05:04:35 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=146</guid>
		<description><![CDATA[Book the date for our second monsterous double for season one 2012 Special &#8220;Elements of Games&#8221; session on WRITING for Games Date: Wednesday May 9th Time: 5.00 &#8211; 6.00 Venue: the glasshouse CIP, KG [Musk Av, Kelvin Grove - Z2 level 4 - take the big blue lift to the top :] Featuring our own [...]]]></description>
			<content:encoded><![CDATA[<p>Book the date for our second monsterous double for season one 2012</p>
<p><strong>Special &#8220;Elements of Games&#8221; session on WRITING for Games</strong></p>
<p><strong>Date: Wednesday May 9th<br />
Time:</strong> 5.00 &#8211; 6.00<br />
<strong>Venue: </strong>the glasshouse CIP, KG [Musk Av, Kelvin Grove - Z2 level 4 - take the big blue lift to the top :]</p>
<p>Featuring our own very adored Leanne Taylor. Leanne has a whole slew of game writing credits under her belt and is one of our most articulate commentators on the business of writing for games. Come and learn about her craft at this special Game On session.</p>
<p><em>and stay for: </em></p>
<p><strong>Panel Presentation:  Wednesday May 9th &#8211; SCIENCE &amp; FICTION</strong><br />
Time: 6.0 &#8211; 7.00<br />
Venue: The glasshouse, CIP, KG</p>
<p>The golden age of the arcade game was also the age of space travel and a whole new set of environments and characters who made their media debut in the 80s and 90s are now well established game designer palettes. But science fiction has roots even further back and contemporary science fiction offers a whole slew of other genres from tech-noir, cyber-punk to steam-punk and fifties retro. Join us for a presentation on the nature of the beast and understand your design world &#8211; any questions? Bring them along!</p>
<p>Dressing up encouraged. (can we have a prize?)</p>
<p>Featuring Leanne Taylor (Freelance Games Writer), Morgan Jaffit (Defiant Development) and Peter Schembri (Film Maestro) &#8230;</p>
<p><em>Join us down at room 60 afterwards for a social chit chat, drinks and gossip</em></p>
<p>Check out our facebook page for updates &#8211; <a href="http://www.facebook.com/groups/igdaBrisbane/" target="_blank">brIGDA</a></p>
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		<title>Wednesday 14 March: Game On presents a MONSTEROUS Double</title>
		<link>http://igdabrisbane.org/2012/03/wednesday-14-march-game-on-presents-a-monsterous-double/</link>
		<comments>http://igdabrisbane.org/2012/03/wednesday-14-march-game-on-presents-a-monsterous-double/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 05:10:38 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=144</guid>
		<description><![CDATA[Wednesday 14 March: Game On presents a MONSTEROUS Double Free Public Program: All Welcome As Game On enters its sixth year as the penultimate provider of all things game making on the Queensland indie scene, we get all reflective and examine the influence of the industry on the cultural zeitgeist. We discus monsters, zombies, cyberpunk [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Wednesday 14 March: Game On presents a MONSTEROUS Double</strong></p>
<p><strong>Free Public Program: All Welcome</strong></p>
<p>As Game On enters its sixth year as the penultimate provider of all things game making on the Queensland indie scene, we get all reflective and examine the influence of the industry on the cultural zeitgeist. We discus monsters, zombies, cyberpunk and the apocalypse and ponder life’s big questions in a year of wide ranging talks about how us gamers and game makers do what we do …</p>
<p><strong>AND</strong>, returning this year, We bring you a very special supporting series to our 2012 program: the return of &#8216;The Elements of Games&#8217;.  Come and spend an hour with a games industry specialist who will illuminate aspects of their particular area. Stay for the main Game On program!</p>
<p><strong>Game On 2012 Special Event: the return of the elements of games: The way of the concept artist</strong></p>
<p>Date: Wednesday March 14th<br />
Time: 5.00-6.00<br />
Venue: the glasshouse, Creative Industries Precinct, Z2 Level 4, Musk Av. KG</p>
<p>Alex Drummond is freelance concept artist and illustrator from Brisbane, Australia. Alex has worked in the game, publishing and film industry creating art for companies such as Universal Studios, THQ, Microsoft, Fantasy Flight Games and many more. Come and watch Alex&#8217;s extraordinary visions come to life in this Game On &#8216;Elements Special&#8217;. Stay for our Season 1 2012 Game On panel on &#8220;Monsters&#8221;<br />
Alex Drummond <a href="http://www.alexdrummo.com/" target="_blank">http://www.alexdrummo.com/</a></p>
<p><strong>Followed by GAME ON EXPERT PANEL – MONSTERS</strong></p>
<p>Date: Wednesday March 14th<br />
Time: 6.00-7.00<br />
Venue: the glasshouse, Creative Industries Precinct, Z2 Level 4, Musk Av. KG</p>
<p>From the very earliest games made in computer and engineering labs to contemporary triple A titles, the antagonist – something to shoot at, avoid, outwit or generally destroy, is often a monster of some kind. Many of these antagonists take the form of recognisable monsters already prevalent in other media and myth: Zombies, Vampires …. This game on presentation invites you to join our panel of experts from the games industry and film to chat about the histories and form of the enemies we love to frag.</p>
<p>Dressing up is encouraged &#8211; there may be jellybeans &#8211; Join us after the panel down at Room 60 (wine bar)</p>
<p><strong>Featuring Dan Graf, Angie Knaggs &amp; Peter Schembri</strong></p>
<p><strong>Dan Graf </strong>- Founder IGDA Sydney, Game designer at Halfbrick, Creative Director at Throw the Looking Glass &amp; Ark Games, Previs artist at Dr. D Studios .. writer, director, animator &amp; educator .. Dan loves designing experiences &#8211; cinematic storytelling, animating characters and developing videogames &#8230;</p>
<p><strong>Peter Schembri</strong> &#8211; our own resident &#8216;all things mythos&#8217; man, Peter kindly *volunteered* [cough cough] to be our resident cinematic media and story expert for the cultural program this year .. Peter has awesome knowledge and tells stories about monsters and media myths all the time so we thought we&#8217;d grab him for you!</p>
<p><strong>Angie Knaggs</strong> &#8211; QANTM Brisbane&#8217;s monster and zombie guru &#8230;.Angie does apparently have a zombie outfit and may well use it against you &#8230;</p>
<p><strong>Details &amp; Updates</strong></p>
<p>Brisbane IGDA website: <a href="http://igdabrisbane.org/">http://igdabrisbane.org/</a><br />
brIGDA Facebook Group: <a href="http://www.facebook.com/groups/igdaBrisbane/" target="_blank">http://www.facebook.com/groups/igdaBrisbane/</a><br />
Twitter: <a href="https://twitter.com/#!/igdabrisbane" target="_blank">@igdaBrisbane</a></p>
<p><em>Supported by:</em></p>
<p>Brisbane IGDA || Bond University || CIP Precincts || Griffith GFS || iCi || Qantm College Brisbane || Southbank Institute of Technology</p>
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		<title>Game On &#8211; Season 1 2012</title>
		<link>http://igdabrisbane.org/2012/02/game-on-season-1-2012/</link>
		<comments>http://igdabrisbane.org/2012/02/game-on-season-1-2012/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 04:15:37 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=141</guid>
		<description><![CDATA[Game On Season 1 2012 As Game On enters its sixth year as the penultimate provider of all things game making on the Queensland indie scene, we get all reflective and examine the influence of the industry on the cultural zeitgeist. We discus monsters, zombies, cyberpunk and the apocalypse and ponder life&#8217;s big questions in [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Game On Season 1 2012</strong></p>
<p><strong><img class="alignnone size-medium wp-image-136" title="gameOn-card-2012" src="http://igdabrisbane.org/wp-content/uploads/gameOn-card-2012-200x300.jpg" alt="gameOn-card-2012" width="200" height="300" /><br />
</strong></p>
<p><strong> </strong></p>
<p><strong>As Game On enters its sixth year as the penultimate provider of  all things game making on the Queensland indie scene, we get all  reflective and examine the influence of the industry on the cultural  zeitgeist. We discus monsters, zombies, cyberpunk and the apocalypse and  ponder life&#8217;s big questions in a year of wide ranging talks about how  us gamers and game makers do what we do &#8230;</strong></p>
<p><strong>Diary Dates:</strong></p>
<p><strong>Wednesday March 14th &#8211; MONSTERS</strong></p>
<p>&#8220;From the very earliest games made in compuer and engineering labs to   contemporary triple A titles, the antagonist &#8211; something to shoot at,   avoid, outwit or generally destroy, is often a monster of some kind.   Many of these antagonists take the form of recognisable monsters already   prevalent in other media and myth: Zombies, Vampires &#8230;. This  game  on presentation invites you to join our panel of experts from the  games  industry and film to chat about the histories and form of the  enemies  we love to frag.&#8221;</p>
<p><strong>Wednesday May 9th &#8211; SCI-FI</strong></p>
<p>&#8220;The golden age of the arcade game was also the age of space travel  and a  whole new set of environments and characters who made their media  debut  in the 80s and 90s are now well established game designer  palettes. But  science fiction has roots even further back and  contemporary science  fiction offers a whole slew of other genres from  tech-noir, cyber-punk  to steam-punk and fifties retro. Join us for a  presentation on the  nature of the beast and understand your design  world!&#8221; Dressing up  encouraged.</p>
<p><strong>Free Public Programs &#8211; All Welcome &#8211; Venue is the Glasshouse @  Kelvin Grove Creative Industry Precincts unless otherwise indicated</strong></p>
<p><em>Supported by:</em></p>
<p>Brisbane IGDA || Bond University || CIP Precincts || Griffith GFS ||  iCi || Qantm College, Brisbane || Southbank Institute of Technology</p>
<p> <img src='http://igdabrisbane.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Many Thanks to all our lovely supporters &#8211; here is to another great year</p>
<p>==================================================</p>
<p><strong>Join us over on FB for updates: <a href="http://www.facebook.com/group.php?gid=319387216329" target="_blank">Brisbane International Games Developers Association</a> (group)<br />
Follow us on twitter: <a href="http://twitter.com/igdaBrisbane" target="_blank">@igdaBrisbane</a></strong></p>
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		<title>GCAP 2011 &#8211; You are cordially invited</title>
		<link>http://igdabrisbane.org/2011/11/gcap-2011-you-are-cordially-invited/</link>
		<comments>http://igdabrisbane.org/2011/11/gcap-2011-you-are-cordially-invited/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 06:29:41 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=130</guid>
		<description><![CDATA[GCAP 2011 Journeys with friends – A cordial invitation: Join us for a chat over tea and cupcakes Panel / Roundtable Wednesday 16th November 1.35 pm – 2.35pm GCAP Room 217 Journeys with friends beyond the cube: education and diversity in an evolving creative environment and what the opening of new playable spaces means to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>GCAP 2011 Journeys with friends – A cordial invitation: Join us for a chat over tea and cupcakes</strong></p>
<p>Panel / Roundtable<br />
Wednesday 16th November<br />
1.35 pm – 2.35pm<br />
<a href="http://gcap.com.au/wp/?page_id=13/#journeyswithfriends" target="_blank">GCAP Room 217</a></p>
<p><strong>Journeys with friends beyond the cube: education and diversity in an evolving creative environment and what the opening of new playable spaces means to both education and industry</strong></p>
<p><strong><img class="alignnone size-full wp-image-131" title="tea+cupcakes" src="http://igdabrisbane.org/wp-content/uploads/tea+cupcakes.jpg" alt="tea+cupcakes" width="332" height="247" /></strong></p>
<p>Calling those who have an interest in the future of game education and the changing shape of the game sector in Australia: educators, industry employers, indies, curators &amp; interested others are invited to a panel / roundtable session with the &#8216;aunties&#8217; to discuss and clarify a useful new discourse – language framework for the next phase of the journey. Tea and Cupcakes will be provided.</p>
<p>Visit the GCAP 2011 ‘Journeys with friends’ session description:</p>
<p><a href="http://gcap.com.au/wp/?page_id=13/#journeyswithfriends">http://gcap.com.au/wp/?page_id=13/#journeyswithfriends</a></p>
<p>Featuring: Giselle Rosman (IGDA Melbourne), Matt Ditton (Defiant, QCA) Lubi Thomas (QUT CI Precincts, Game On) and truna aka j.turner (IGDA Brisbane, Game On)</p>
<p>Cupcakes kindly sponsored by <a href="http://www.halfbrick.com/" target="_blank">HALFBRICK</a></p>
<p><img class="alignnone size-full wp-image-132" title="Halfbrick" src="http://igdabrisbane.org/wp-content/uploads/Halfbrick.jpg" alt="Halfbrick" width="553" height="128" /></p>
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		<title>Game On goes to Emulator – Come for the panel, Stay and Play to Win a Games Prize Pack!</title>
		<link>http://igdabrisbane.org/2011/09/game-on-goes-to-emulator-%e2%80%93-come-for-the-panel-stay-and-play-to-win-a-games-prize-pack/</link>
		<comments>http://igdabrisbane.org/2011/09/game-on-goes-to-emulator-%e2%80%93-come-for-the-panel-stay-and-play-to-win-a-games-prize-pack/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 07:37:15 +0000</pubDate>
		<dc:creator>truna</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=127</guid>
		<description><![CDATA[Game On goes to Emulator – Come for the panel, Stay and Play to Win a Games Prize Pack! The next Game On event for 2011 will be held at the Emulator exhibition at Bleeding Heart Gallery. Emulator aims to “celebrate the importance that classic gaming has brought to a generation of gamers.” With various [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Game On goes to Emulator – Come for the panel, Stay and Play to Win a Games Prize Pack! </strong></p>
<p>The next Game On event for 2011 will be held at the Emulator exhibition at Bleeding Heart Gallery. Emulator aims to “celebrate the importance that classic gaming has brought to a generation of gamers.” With various classic arcade games from 1978 to 1986 on display and available to play, Emulator will also be showcasing 8-bit game inspired art and holding industry nights to connect the local gaming industry with the gaming community.</p>
<p><strong>Brisbane IGDA and Game On meet-up &#8211; Free &#8211; All Welcome</strong></p>
<p><strong>Venue: </strong>Bleeding Heart Gallery, 166 Ann St, Brisbane<br />
<strong>Time:</strong> 6.00 &#8211; 7.00pm</p>
<p>Brisbane IGDA and Game On event program &#8211; all welcome</p>
<p>On Thursday 22 September at 6pm Matt Ditton, Morgan Jaffit, Gaute Rasmussen and Mick Gordon will be discussing the do’s and don’ts of successfully creating a game in 48 hours! It will be a great night to bring in the annual 48 Hour Game Making Challenge.</p>
<p><strong>Followed By: Emulator Arcade Challenge</strong><br />
From 7.30 &#8211; Book to play</p>
<p>After the talk, the exhibition and café will be open for all and an exciting game competition will be held. The winning prize; a trophy and prize pack containing PC, PS3, Xbox and Nintendo DS games.</p>
<ul>
<li>$10 entry per person</li>
<li>Maximum of 30 contestants</li>
<li>Commences at 7.30pm and concludes at 9.30pm</li>
<li>Contestants will have a time trialled competition to reach the highest score per nominated machines. They will each play 3 machines.</li>
<li>Winner will then be determined on a TOTAL SCORE basis.</li>
</ul>
<p><strong>Fabulous prizes announced: </strong></p>
<p>A prize pack including: IGDA Champion Trophy, Portal 2, Dragon Age 2, Bullet Storm, Crysis 2</p>
<p>To register email <strong>info@emulatorart.com.au</strong> or register on the night<br />
For more information visit:<br />
<a href="http://www.emulatorart.com.au/upcoming-events/game-on-goes-to-emulator/" target="_blank">http://www.emulatorart.com.au/upcoming-events/game-on-goes-to-emulator/</a></p>
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		<title>September 2011</title>
		<link>http://igdabrisbane.org/2011/08/september-2011/</link>
		<comments>http://igdabrisbane.org/2011/08/september-2011/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 10:37:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=125</guid>
		<description><![CDATA[Game On in September 2011 For more information check out our sites: Web: http://igdabrisbane.org/ FB: Brisbane IGDA: http://www.facebook.com/groups/igdaBrisbane/ twitter: @igdaBrisbane And follow the #fab48hr: Web: http://48hrgamecomp.com twitter: @48hrgamecomp =========================================== Game On Sept 7th – Bringing the lads back Venue: the Glasshouse, CI Precincts, KG Time: 6.00 &#8211; 7.00 The first year we ran the fabulous [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Game On in September 2011</strong></p>
<p>For more information check out our sites:</p>
<p>Web: <a href="http://igdabrisbane.org/" target="_blank">http://igdabrisbane.org/</a><br />
FB: Brisbane IGDA: <a href="http://www.facebook.com/groups/igdaBrisbane/" target="_blank">http://www.facebook.com/groups/igdaBrisbane/</a><br />
twitter: <a href="http://twitter.com/#!/igdaBrisbane" target="_blank">@igdaBrisbane</a></p>
<p><strong>And follow the #fab48hr:</strong></p>
<p>Web: <a href="http://making-games.net/48/" target="_blank">http://48hrgamecomp.com</a><br />
twitter: <a href="http://twitter.com/#!/48hrgamecomp" target="_blank">@48hrgamecomp</a><br />
===========================================<br />
<strong><br />
Game On Sept 7th – Bringing the lads back</strong><br />
Venue: the Glasshouse, CI Precincts, KG<br />
Time: 6.00 &#8211; 7.00</p>
<p>The first year we ran the fabulous 48 hour game making challenge we had four teams – our winning team that year was SIF90 – they came – they coded – they conquered. Much adored and beloved the SIF90 lads have since gone their own separate directions and we want to bring them back! A chat on making games, going indie and all stops in-between starring Tom Killen (The Voxel Agents &#8211; creators of Train Conductor) and Luke Muscat (Halfbrick Studios and lead designer on Fruit Ninja) with special guest star Henrik Pettersson the viking half of the team from QCA (The Sword Lady and The Viking) who won the 2010 Freeplay best design award for Up-Down-Ready … and whose team won the overall indie winner in the 2010 48hr game making challenge.</p>
<p>Fruit Ninja – <a href="http://www.fruitninja.com/" target="_blank">http://www.fruitninja.com/</a><br />
The Voxel Agents – <a href="http://www.thevoxelagents.com/" target="_blank">http://www.thevoxelagents.com/</a><br />
===========================================</p>
<p><strong>Game On Sept 22nd &#8211; Game On goes to Emulator</strong></p>
<p>Bleeding Heart Gallery are excited to present a family fun day of retro gaming during the upcoming school holidays, as part of ‘Emulator: a classic gaming event’. The event will showcase a range of playable arcade machines from 1978 -1986, with titles like Donkey Kong, Pac-Man and Space Invaders.</p>
<p><strong>Game On / Brisbane IGDA Pre 48hr PANEL</strong><br />
Venue: The Bleeding Heart Gallery, 166 Ann St Brisbane<br />
Time: 6.0 &#8211; 7.00</p>
<p>We are calling on some of our honoured 48hr challenge judges and representatives from the Pro League to come and talk about the game jam experience (and perhaps even how to win!)</p>
<p>Followed by:</p>
<p>An opportunity to play the Emulator Arcade machines and partake in a retro game challenge. Details on sign up coming soon.</p>
<p><a href="http://www.emulatorart.com.au/" target="_blank">http://www.emulatorart.com.au/</a></p>
<p>===========================================<br />
<strong><br />
Game On presents: THE FIFTH FABULOUS 48HR GAME MAKING CHALLENGE</strong></p>
<p>September 30  &#8211; October 2</p>
<p>We have 16 indie league teams and 4 pro league teams on site for 48 hours. The teams will appreciate your support &#8211; watch them and send love via our 48hr sites:</p>
<p>Web: <a href="http://48hrgamecomp.com" target="_blank">http://48hrgamecomp.com</a><br />
twitter: <a href="http://twitter.com/#!/48hrgamecomp" target="_blank">@48hrgamecomp </a><br />
hashtag: <strong>#fab48hr</strong></p>
<p><strong>And join us to play the games and meet the teams for the END GAME BBQ</strong></p>
<p>Venue: Creative Industries Precinct<br />
Date: October 2<br />
Time: 4.00 &#8211; 7.00</p>
<p>The Judging commences After End Game at 4.00pm on Sunday October 2nd. Winners announced at 6.00pm. Come and support (probably literally) the teams and be part of the mayhem that is the fabulous 48hr game making challenge! Everyone welcome<br />
<strong><br />
BBQ is sponsored by local shops. Please also BYO</strong></p>
<p>===========================================</p>
]]></content:encoded>
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		<title>Brisbane IGDA and Game On announce season 2 2011</title>
		<link>http://igdabrisbane.org/2011/07/brisbane-igda-and-game-on-announce-season-2-2011/</link>
		<comments>http://igdabrisbane.org/2011/07/brisbane-igda-and-game-on-announce-season-2-2011/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 03:50:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=119</guid>
		<description><![CDATA[Game On Season 1 2011 Free Public Programs – All Welcome – Venue is The Glasshouse, QUT Creative Industries Precinct, Kelvin Grove unless otherwise indicated Game On Aug 3rd 6.00 &#8211; 7.00 pm the glasshouse &#8211; Marketing your game &#8211; ninja style The man behind Halfbrick&#8217;s world wide hit Fruit Ninja&#8217;s quirky internet ads comes [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Game On Season 1 2011</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Free Public Programs – All Welcome – Venue is The Glasshouse, QUT Creative Industries Precinct, Kelvin Grove unless otherwise</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">indicated</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Game On Aug 3rd 6.00 &#8211; 7.00 pm the glasshouse &#8211; Marketing your game &#8211; ninja style</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The man behind Halfbrick&#8217;s world wide hit Fruit Ninja&#8217;s quirky internet ads comes to Game On to chat about the world of mobile</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">and casual games marketting and his own somewhat unique approaches as well as Halfbrick&#8217;s rather interesting Friday afternoons</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8230;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Fruit Ninja &#8211; http://www.fruitninja.com/</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">HalfBrick &#8211; http://www.halfbrick.com/</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Game On Sept 7th &#8211; Bringing the lads back</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The first year we ran the fabulous 48 hour game making challenge we had four teams &#8211; our winning team that year was SIF90 &#8211; they</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">came &#8211; they coded &#8211; they conquered. Much adored and beloved the SIF90 lads have since gone their own separate directions and we</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">want to bring them back! A chat on making games, going indie and all stops in-between starring Tom Killen (The Voxel Agents -</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">creators of Train Conductor) and Luke Muscat (Halfbrick Studios and lead designer on Fruit Ninja) with special guest stars</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Henrik Pettersson the viking half of the team from QCA (The Sword Lady and The Viking) who won the 2010 Freeplay best design</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">award for Up-Down-Ready &#8230; and whose team won the overall indie winner in the 2010 48hr game making challenge &#8230;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Fruit Ninja &#8211; http://www.fruitninja.com/</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The Voxel Agents &#8211; http://www.thevoxelagents.com/</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Join us for some stories and be inspired &#8230; and prepare for &#8230;.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Sept 30/Oct 1/ Oct 2 &#8211; The return of the fabulous 48hr game making challenge! Now in its fifth year &#8230;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Team registrations opening soon &#8211; watch our sites:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Brisbane IGDA: http://igdabrisbane.org</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">48hr game challegne: http://48hrgamecomp.com</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Brisbane IGDA fb: http://www.facebook.com/group.php?gid=319387216329</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Twitter: @igdaBrisbane &#8211; @48hrgamecomp</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Want to be involved &#8211; Why not enter out logo competition?</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The 2011 48 Hour Game Making Challenge is pleased to announce the launch of its annual logo competition. The winner of this</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">competition will have their logo on the official competition marketing materials as well as this year’s prizes and t-shirts.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Your logo must include the text ‘2011 48 Hour Game Making Challenge’.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">You must submit one image for each prize winning category:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Winner 2011</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Best Audio</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Best Graphics</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">People’s Choice</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Pro Team</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Who Dares Wins</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Please submit your logo designs as Photoshop files (.psd) with a resolution of 300dpi.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">more: http://igdabrisbane.org/2011/06/fab-48hr-game-making-challenge-logo-competition/</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">====================================================</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">E-mail submissions to Olivia at cippublicprograms@qut.edu.au</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Logo submissions are due by 5pm on Friday August 5th. Winner will be notified by e-mail on Monday August 8th</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">====================================================</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Game On and the 48hr game making challenge supported by:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Brisbane IGDA</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">QUT Creative Industries Precinct</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">iCi – Inst for Creative Industries &amp; Innovation</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Griffith Universtiy QCA</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Qantm College, Brisbane</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Southbank Institute of Technology</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Many Thanks to all our lovely supporters – here is to another great season</div>
<p><strong>Game On Season 1 2011</strong></p>
<p>Free Public Programs – All Welcome – Venue is The Glasshouse, QUT Creative Industries Precinct, Kelvin Grove unless otherwise indicated</p>
<p><strong>Game On Aug 3rd 6.00 &#8211; 7.00 pm the glasshouse &#8211; Marketing your game &#8211; ninja style</strong></p>
<p>The man behind Halfbrick&#8217;s world wide hit Fruit Ninja&#8217;s quirky internet ads comes to Game On to chat about the world of mobile and casual games marketing and his own somewhat unique approaches as well as Halfbrick&#8217;s rather interesting Friday afternoons &#8230;</p>
<p>Fruit Ninja &#8211; <a href="http://www.fruitninja.com/" target="_blank">http://www.fruitninja.com/<br />
</a>HalfBrick &#8211; <a href="http://www.halfbrick.com/" target="_blank">http://www.halfbrick.com/</a></p>
<p><strong>Game On Sept 7th &#8211; Bringing the lads back </strong></p>
<p>The first year we ran the fabulous 48 hour game making challenge we had four teams &#8211; our winning team that year was SIF90 &#8211; they came &#8211; they coded &#8211; they conquered. Much adored and beloved the SIF90 lads have since gone their own separate directions and we want to bring them back! A chat on making games, going indie and all stops in-between starring Tom Killen (The Voxel Agents - creators of Train Conductor) and Luke Muscat (Halfbrick Studios and lead designer on Fruit Ninja) with special guest star Henrik Pettersson the viking half of the team from QCA (The Sword Lady and The Viking) who won the 2010 Freeplay best design award for Up-Down-Ready &#8230; and whose team won the overall indie winner in the 2010 48hr game making challenge &#8230;</p>
<p>Fruit Ninja &#8211; <a href="http://www.fruitninja.com/" target="_blank">http://www.fruitninja.com/</a></p>
<p>The Voxel Agents &#8211; <a href="http://www.thevoxelagents.com/" target="_blank">http://www.thevoxelagents.com/</a></p>
<p>Join us for some stories and be inspired &#8230; and prepare for &#8230;.</p>
<p><strong>Sept 30/Oct 1/ Oct 2 &#8211; The return of the fabulous 48hr game making challenge! Now in its fifth year &#8230;</strong></p>
<p>Team registrations opening soon &#8211; watch our sites:</p>
<p>Brisbane IGDA: <a href="http://igdabrisbane.org" target="_blank">http://igdabrisbane.org</a></p>
<p>48hr game challegne: <a href="http://48hrgamecomp.com" target="_blank">http://48hrgamecomp.com</a></p>
<p>Brisbane IGDA fb: <a href="http://www.facebook.com/group.php?gid=319387216329" target="_blank">http://www.facebook.com/group.php?gid=319387216329</a></p>
<p>Twitter: @igdaBrisbane &#8211; @48hrgamecomp</p>
<p><strong>Want to be involved &#8211; Why not enter our logo competition?</strong></p>
<p>The 2011 48 Hour Game Making Challenge is pleased to announce the launch of its annual logo competition. The winner of this competition will have their logo on the official competition marketing materials as well as this year’s prizes and t-shirts. Your logo must include the text ‘2011 48 Hour Game Making Challenge’.</p>
<p>You must submit one image for each prize winning category:</p>
<ul>
<li>Winner 2011</li>
<li>Best Audio</li>
<li>Best Graphics</li>
<li>People’s Choice</li>
<li>Pro Team</li>
<li>Who Dares Wins</li>
</ul>
<p>Please submit your logo designs as Photoshop files (.psd) with a resolution of 300dpi.</p>
<p>more: <a href="http://igdabrisbane.org/2011/06/fab-48hr-game-making-challenge-logo-competition/" target="_self">http://igdabrisbane.org/2011/06/fab-48hr-game-making-challenge-logo-competition/</a></p>
<p>====================================================</p>
<p>E-mail submissions to Olivia at cippublicprograms@qut.edu.au</p>
<p>Logo submissions are due by 5pm on Friday August 5th. Winner will be notified by e-mail on Monday August 8th</p>
<p>====================================================</p>
<p><strong><em>Game On and the 48hr game making challenge supported by:</em></strong></p>
<p><em>Brisbane IGDA</em></p>
<p><em>QUT Creative Industries Precinct</em></p>
<p><em>iCi – Inst for Creative Industries &amp; Innovation</em></p>
<p><em>Griffith Universtiy QCA</em></p>
<p><em>Qantm College, Brisbane</em></p>
<p><em>Southbank Institute of Technology</em></p>
<p>Many Thanks to all our lovely supporters – here is to another great season</p>
]]></content:encoded>
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		<title>Fab 48hr game making challenge &#8211; logo competition</title>
		<link>http://igdabrisbane.org/2011/06/fab-48hr-game-making-challenge-logo-competition/</link>
		<comments>http://igdabrisbane.org/2011/06/fab-48hr-game-making-challenge-logo-competition/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 04:49:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=109</guid>
		<description><![CDATA[2009 &#8211; 48hr jelly beans and mugs The 2011 48 Hour Game Making Challenge is pleased to announce the launch of its annual logo competition. The winner of this competition will have their logo on the official competition marketing materials as well as this year’s prizes and t-shirts. Your logo must include the text ‘2011 [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_113" class="wp-caption alignnone" style="width: 310px"><a href="http://igdabrisbane.org/wp-content/uploads/48hr-mugs-beans-2009.jpg"><img class="size-medium wp-image-113 " title="48hr-mugs-beans-2009" src="http://igdabrisbane.org/wp-content/uploads/48hr-mugs-beans-2009-300x200.jpg" alt="2009 - 48hr jelly beans and mugs" width="300" height="200" /></a></p>
<div class="mceTemp">
<dl id="attachment_114" class="wp-caption alignleft" style="width: 310px;">
<dt class="wp-caption-dt"><a href="http://igdabrisbane.org/wp-content/uploads/48hr-mug-2010.jpg"><img class="size-medium wp-image-114" title="48hr-mug-2010" src="http://igdabrisbane.org/wp-content/uploads/48hr-mug-2010-300x225.jpg" alt="2010 - 48hr logo by jamie lack on one of our fab mugs" width="300" height="225" /></a><p class="wp-caption-text">2010 - 48hr logo by jamie lack on one of our fab mugs</p></div>
</dt>
<dd class="wp-caption-dd">2009 &#8211; 48hr jelly beans and mugs</dd>
</dl>
</div>
<p>The 2011 48 Hour Game Making Challenge is pleased to announce the launch of its annual logo competition. The winner of this competition will have their logo on the official competition marketing materials as well as this year’s prizes and t-shirts. Your logo must include the text ‘2011 48 Hour Game Making Challenge’.</p>
<p>You must submit one image for each prize winning category:</p>
<ul>
<li>Winner 2011</li>
<li>Best Audio</li>
<li>Best Graphics</li>
<li>People’s Choice</li>
<li>Pro Team</li>
<li>Who Dares Wins</li>
</ul>
<p>Please submit your logo designs as Photoshop files (.psd) with a resolution of 300dpi.</p>
<p>====================================================</p>
<p>E-mail submissions to Olivia at cippublicprograms@qut.edu.au<br />
Logo submissions are due by 5pm on Friday August 5th. Winner will be notified by e-mail on Monday August 8th</p>
]]></content:encoded>
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		<title>June Game On Program &#8211; Wed June 1st</title>
		<link>http://igdabrisbane.org/2011/05/june-game-on-program-wed-june-1st/</link>
		<comments>http://igdabrisbane.org/2011/05/june-game-on-program-wed-june-1st/#comments</comments>
		<pubDate>Tue, 24 May 2011 02:18:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://igdabrisbane.org/?p=106</guid>
		<description><![CDATA[June 1st: Fourplay for Freeplay – Talk – the glasshouse – 6.00pm – 7.00pm Featuring Pall Callaghan, Co-Director of the Freeplay Festival, Aussie games advocate, Game writer and clear thinker. Freeplay 2010 was fabulous, not a soul walked out of that glorious 2 days of indie meets industry meets art meets dreaming without knowing we [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">June 1st:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Fourplay for Freeplay – Talk – the glasshouse – 6.00pm – 7.00pm</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Featuring Pall Callaghan, Co-Director of the Freeplay Festival, Aussie games advocate, Game writer and clear thinker.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Freeplay 2010 was fabulous, not a soul walked out of that glorious 2 days of indie meets industry meets art meets dreaming without knowing we needed to go home and make games! Join us to hear Paul talk about some of the big ideas behind the Freeplay concept and the Aussie game industry, bringing a little bit of the 2011 Melbourne Freeplay Festival to Brisbane.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Freeplay 2011: http://www.freeplay.net.au/2011/02/</div>
<p><strong>June 1st: Fourplay for Freeplay – Talk – the glasshouse – 6.00pm – 7.00pm</strong></p>
<p>Free Public Program &#8211; ALL Welcome</p>
<p><strong>Featuring Paul Callaghan, Co-Director of the Freeplay Festival, Aussie games advocate, Game writer and clear thinker.</strong></p>
<p>Freeplay 2010 was fabulous, not a soul walked out of that glorious 2 days of indie meets industry meets art meets dreaming without knowing we needed to go home and make games! Join us to hear Paul talk about some of the big ideas behind the Freeplay concept and the Aussie game industry, bringing a little bit of the 2011 Melbourne Freeplay Festival to Brisbane.</p>
<p><strong>Freeplay 2011:</strong> <a href="http://www.freeplay.net.au/2011/02/">http://www.freeplay.net.au/2011/02/</a></p>
<p><strong>Read about Freeplay (and your own Brisbane IGDA) in the May IGDA Perspective Aussie issue</strong>: <a href="http://www.igda.org/newsletter/2011/05/23/toc-igda-perspectives-australia/">http://www.igda.org/newsletter/2011/05/23/toc-igda-perspectives-australia/</a></p>
<p><strong>Update &#8211; Video of Paul&#8217;s talk available:</strong></p>
<p><a href="http://vimeo.com/24551460">Game On | Foreplay to Freeplay</a> from <a href="http://vimeo.com/qutcip">QUT Creative Industries Precinct</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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