Join our local industry veterans John Passfield and Dan Vogt as they host a panel of local developers and a “Lucky Dip Debate’ which invites the panelists to take turns drawing a topic from the loot crate and gives them 2 minutes to argue about it in a quick-fire debate session!
A very special invite. Damsel will be on show in the #GO423 exhibition and will be celebrated super warmly as our special networking event heroine at the end of the day!
Damsel was always going to be a change for Screwtape Studios as our development prior had been on Mobile Games. We as developers always aspired to create something bigger.The game began production almost 5 years ago and we wouldn’t be here today without the hard work and support of so many people. From the talented people who came on board our small team to help bring Damsel to life, to the Brisbane Game Dev community, that has always been a massive source of support and inspiration, to Screen Queensland who funded the final development period. Damsel started in a hotel room at Melbourne Games week 5 years ago with only 2 people and is now finally released on Xbox One and Switch. When we began, we didn’t know what a wild ride it would be, from learning how to put a team together, to finding new ways to fund the game, not all of which worked out smoothly. We found our way however and couldn’t be happier to celebrate with the Brisbane Game Dev community the release of Damsel on console at GO423. So please join us for a drink and a celebration of hard work and community!
In keeping with our tradition of showcasing the full range of game making in Brisbane, we are super proud to be hosting some tabletop / analog games in the exhibition and to feature a game demo and workshop by our own Martin Wallace!
Martin Wallace is a professional board game designer with over twenty five years experience in the industry. He has over eighty games to his name and has won multiple awards. His best known designs are Brass, Discworld Ankh Morpork and Steam.
Come and enjoy an extraordinary opportunity to see a play test of one of Martin’s tabletop / cross over games. Martin will be demo-ing a WIP demo of a title that has unique connection to some of Brisbane’s game dev history in the morning – look for this in the Mosquito Foyer from 10.00am
We also have the extraordinary Halfmonster Games who will be presenting their wonderful One Shot Western during the day in the main foyer
Physical Digital are bringing The Prisoner’s Dilemma for your pleasure …
… and we have a Board Game Design workshop with Martin Wallace in the afternoon from 2.00pm – 4.00pm. Registration for this via the Brisbane Powerhouse GO423 page
We have a wonderful selection of locally made games on show in the GO423 exhibition at the Brisbane Powerhouse – actually only a sample of the range of games made here in Queensland – we just didn’t have room for any more this time around. All of these games are being shown by the studios and the actual folks who made them so do come along and chat with QLD’s fabulous game making community.
GO423 grand finale: For the love of making games …. Emerging Games
Turbine Platform
From 6.00pm – 7.00pm
John Passfield and Dan Vogt present: Evolving Games – a panel compered by Lee May (Defiant Development) featuring Raven Stark (Disparity Games), Resa Liputra (Kiseki Games), Deb Polson (QUT School of Design), Nathan Corporal (QUT HUB) and Cheryl Vance (Prideful Sloth).
John and Dan – veterans in the games industry themselves – have gathered a panel of local game makers with experience in mobile games, console games, VR works and commercial and applied game dev spaces. They all have some interesting stories to tell about their personal journeys and will be discussing some of the changes they have seen in the game industry and the games we make as well as reflecting on where game development may be heading int the future.
Watch this space for more details and do the liking of our Facebook page for updates.
We are very pleased to announce that Martin Wallace will be giving a Card Game Design Workshop:
Come along a design your own card game. Blank card decks will be available free of charge for you to create your own, original card game design. Suitable for all ages. Registrations for this workshop will be via The Brisbane Powerhouse GO423 event page (Now Open).
Martin will also be running play testing sessions for a game in process and has kindly offered to provide mentoring sessions for folks who are in the middle of designing their own table-top games.
Watch this space for details and do the liking of our Facebook page.
The list of games that are going to be on show in the exhibition is being sorted out and we will be sending out information soon. It looks like we are going to have a wonderful full day of Game Dev pop-up talks on the Turbine platform all day and we are hosting a final industry panel at the end of the day!
Workshops:
We are very pleased to announce that Martin Wallace will be giving a Card Game Design Workshop:
Come along a design your own card game. Blank card decks will be available free of charge for you to create your own, original card game design. Suitable for all ages. Registrations for this workshop will be via The Brisbane Powerhouse GO423 event page (coming soon).
Martin will also be running play testing sessions for a game in process and has kindly offered to provide mentoring sessions for folks who are in the middle of designing their own table-top games.
Watch this space for details.
GO423 is proudly supported by Screen Queensland and the Queensland Government.